Click the button in the bottom-right corner of the game to go into Fullscreen.


This is a demo. The game is still in development and will be updated regularly. Join the Discord to stay up-to-date.

In this physics-based incremental game, you drop coins into a jar. When 2 coins of the same type touch, they merge into the next-bigger coin and you earn points. Spend points on upgrades like a bigger jar to hold even more coins.

If your jar gets full, you can empty it by making a deposit at the bank. The jar's value will be added to your bank account. Save up money in the bank to unlock new ventures to earn even more money.

Ventures will cause all sorts of things to fall into your jar. When you make a bank deposit, these items will go into your inventory, allowing you to use them.

Updated 1 day ago
Published 15 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 4.1 out of 5 stars
(12 total ratings)
Authorjallen_dev
GenreSimulation
Made withPixiJS
Tags2D, Idle, Incremental, Physics, Pixel Art, Suika Game
Average sessionA few hours
InputsMouse, Touchscreen, Smartphone
LinksSteam, Homepage, Community

Development log

Comments

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(+1)

Cool

(+1)

Let me turn off the automatic dropping pleeehehehehhehheeeeease

The coins can be toggled on/off under "Upgrades" and the other items (from ventures) can be toggled on/off under each venture

(+1)

can you tell me what this rainbow ball with 4 dots

(+1)

It's a button(?). It gives +50% points multiplier.

(+1)

Amazing game ! ^^

(+1)

Coin Jar Gameplay

(+1)

So far great game, but whenever i try to hand in several cards at a time, i only get one chip for it

You'll get more chips depending on the type of hand: pair, 2 pair, three-of-a-kind, etc.
I should probably show a list of hand types and their values.

(+1)

Ahh makes sense, good idea

(+1)

Dude, it's awesome. It's a really cool product to publish in app store/google play. And you have a lot options to monetize and updating and creating new ideas.

Thank you! Android/iOS versions are definitely coming, but right now I'm focusing on a full release for Steam with achievements and cloud saves.

(+1)

The Cards bit is a little confusing at first, add a pop up warning maybe?

Add a way to "zap" coins maybe?

Also, a way to save cards could be cool too!

Good idea, I think I'll show a little explanation for how they work when you first activate the venture.

Thanks for the suggestions!

(+1)

ahah so cute game

(-1)

a way to shake the jar to move the change around would  be nice would help with combining

(+1)

ok the zoom in and out on the jar is annoying

Thanks for the feedback, I'll add enable/disable zooming to the lock button (which currently controls dragging the jar).